Custom Enchantments

From FortifiedPvP - Official Wiki

Custom enchantments here on FortifiedPvP don't use percent's which means all books have a 100% chance to apply. However, to balance how fast sets can be made along with the main goal of removing the obsolesces of low leveled books, books must be added to armor in sequential order meaning you must apply the level 1 book before you can apply the level 2 book.

Over Leveled Enchantments

Over Leveled Enchantments cost 150,000 xp and can be bought from the /enchanter along with being obtainable in legendary and rare envoy chests as well as koth, legendary, and rare crates. These enchantments apply and look the same way as other enchantments however these books provide an advantage over their lower leveled counterparts.
Name
Tier
Applies to
Level
Description
Antidote
Uncommon
Helmets
5
Provides a chance to remove the poison and wither status effect and activates 40% more often than the level 4 antidote enchantment.
AutoSmelt
Uncommon
Pickaxes
4
Turns 1 iron ore or gold ore into 4 ingots and turns 1 cobblestone block into 4 stone blocks.
Combo
Legendary
Swords, Axes
7
Each consecutive hit will increase your damage by 11% with the max multiplier being 250%. Combo stacks are only reset when another player attacks you (thorns, poison, wither, and fire do not break combo stacks).
Dash
Rare
Helmets
4
Provides you a chance to regain health as you run and activates 15% more often than the level 3 dash enchantment.
Frozen
Rare
Armor
3
A chance to give attackers the slowness status effect. Lasts 20% longer and activates 12.5% more often than the level 2 frozen enchantment.
Implants
Uncommon
Helmets
4
Increases your food bar as you run and is 2 times more effective than the level 3 implants enchantment.
Poison
Uncommon
Swords
4
A chance to give players you attack the poison status effect. Lasts 25% longer and activates 17% more often than the level 3 poison enchantment.
Sturdy
Rare
Armor
4
Provides a chance to regain armor durability on the armor piece that has this enchantment. Increases 25% more durability and activates 20% more often than the level 3 sturdy enchantment.
Trench
Legendary
Pickaxes
5
Provides a 100% chance to break a 4x4x4 area.

Legendary Enchantments

Legendary Enchantments cost 2,000 xp and can be bought from the /enchanter along with being obtainable in legendary envoy chests as well as koth and legendary crates. All legendary enchantments stack unless explicitly stated otherwise.
Name
Applies to
Max Level
Description
Cleanse
Axes
3
Provides a chance to remove the slowness status effect.
Combo
Swords, Axes
6
Each consecutive hit will increase your damage by 5% with each consecutive level adding an extra 1% damage multiplier with the max multiplier being 200%. Combo stacks are only reset when another player attacks you (thorns, poison, wither, and fire do not break combo stacks).
Defiance
Chestplate, Leggings
4
A chance to provide the damage resistance status effect for 2 seconds with each consecutive level offering an additional 2 second duration.
Evade
Chestplate, Leggings
3
Provides a chance to evade an incoming attack.
HealthBoost
Armor
3
Provides 2 extra hearts for every consecutive level (this enchantment does not stack).
Lacerate
Swords
3
A chance to deal 2 times damage.
LifeHeal
Swords, Axes
5
Gives a chance to get increase your health while attacking other players.
Remedy
Armor
3
Provides you a chance to heal while taking damage.
Speed
Boots
3
Provides a constant speed boost with each consecutive level increasing your speed level by one.
Therapy
Armor
4
A chance to reduce incoming damage by half.
Trap
Swords
3
A chance to give other players you attack extreme slowness.
Trench
Pickaxes
4
Provides a 25% chance to break a 3x3x3 area with each connective level adding an extra 25%.
Unhinged
Helmet
2
Provides constant strength and slowness status effects.

Rare Enchantments

Rare Enchantments cost 1,400 xp and can be bought from the /enchanter along with being obtainable in rare envoy chests as well as rare crates. All rare enchantments stack unless explicitly stated otherwise.
Name
Applies to
Max Level
Description
Cripple
Armor
3
A chance to give attackers the weakness status effect.
Dash
Helmets
4
Provides you a chance to regain health as you run.
Drowsy
Swords
3
A chance to give other players you attack the mining fatigue status effect.
Frozen
Armor
2
A chance to give attackers the slowness status effect.
IceAspect
Swords
3
A chance to give other players you attack the slowness status effect.
JellyLegs
Boots
1
Removes all fall damage.
MagmaShade
Boots
1
Provides constant fire resistance.
Sturdy
Armor
3
Provides a chance to regain armor durability on the armor piece that has this enchantment.
Thrive
Axes
3
Provides a chance to remove the weakness and confusion status effect.
Tourniquet
Axes
3
Provides a chance to remove the poison and wither status effect.
Toxic
Armor
4
A chance to give attackers the poison status effect.
Valiant
Chestplate, Leggings
3
Provides you a chance to receive the regeneration status effect while taking damage.
XpBoost
Swords
4
Provides you a chance to increase your xp gained from mobs equal to 2 times the enchantment level.

Uncommon Enchantments

Uncommon Enchantments cost 900 xp and can be bought from the /enchanter along with being obtainable in uncommon envoy chests as well as uncommon crates. All rare enchantments stack unless explicitly stated otherwise.
Name
Applies to
Max Level
Description
Antidote
Helmets
3
Provides a chance to remove the poison and wither status effect.
AutoSmelt
Pickaxes
3
Turns 1 iron ore or gold ore into the enchants level of ingots and turns 1 cobblestone block into the enchants level of stone blocks.
Blind
Swords
3
A chance to give players you attack the blindness status effect.
Felling
Swords
3
Provides a chance to break trees 10 times the enchants level down.
Hops
Boots
4
Provides a constant jump boost status effect.
Implants
Helmets
3
Increases your food bar as you run.
Insight
Axes
3
Provides a chance to remove the blindness and mining fatigue status effect.
Necrosis
Bows
3
A chance to give players you shoot the wither status effect.
Poison
Swords
3
A chance to give players you attack the poison status effect.
Queasy
Armor
3
A chance to give attackers the nausea status effect.
Weary
Armor
3
A chance to give attackers the mining fatigue status effect.
XpSwipe
Swords
4
A chance to take 10 times the enchants level worth of xp from the players you attack.

Common Enchantments

Common Enchantments cost 550 xp and can be bought from the /enchanter along with being obtainable in common envoy chests as well as common crates. All rare enchantments stack unless explicitly stated otherwise.
Name
Applies to
Max Level
Description
Bolt
Swords
3
A chance to strike players you attack with lightning.
Confusion
Axes
3
A chance to give players you attack the confusion status effect.
Experienced
Pickaxes
5
Provides a chance to give you more xp when you mine coal, redstone, lapis, diamond, and emerald ores.
Haste
Pickaxes
4
Gives you the haste status effect when you mine blocks.
Lantern
Helmets
1
Provides a constant night vision status effect.
Magnetic
Pickaxes
1
Adds blocks into your inventory instead of dropping them onto the ground.
Malnourished
Pickaxes
3
A chance to give players you attack the hunger status effect.
Molten
Armor
3
Lights attackers on fire (stacking this enchantment does not provide any benefits).
Nausea
Bows
4
A chance to give players you shoot the nausea status effect.
Oxygen
Helmets
1
Provides a constant water breathing status effect.
Starving
Armor
3
A chance to give attackers the hunger status effect.